Anil Dash writes about rebuilding the web we lost. Step one is “Take responsibility and accept blame.”
This is a follow-up to his post The Web We Lost, which you should read first if you haven’t already.
[Go read. Now build.]
Source: inessential.com
Anil Dash writes about rebuilding the web we lost. Step one is “Take responsibility and accept blame.”
This is a follow-up to his post The Web We Lost, which you should read first if you haven’t already.
[Go read. Now build.]
Source: inessential.com
The Best Gifts Are Not Things You Ask For:
In 2004, I was perfectly happy not being a climber. I worked at the REI store in Phoenix and deflected all invitations to join my co-workers at the climbing gym. Then my brother piled a climbing rope he’d bought but never used into a box and put it under the Christmas tree at my parents’ house back in Iowa. When I opened it, I was nonplussed at best, and probably told him Thank You in the same tone I would have if he’d just gifted me an old toaster. I took the rope back to Phoenix and eventually went out climbing with some guys from work. I sucked. I was scared, had bad footwork, and was a bad listener.
But something was there. I had been treading water in life for a couple years, really without an identity. I stuck with climbing. Six years later, I got my first article published in Climbing magazine. A couple years after that, I stood on top of the Grand Teton with my buddy Chris, coiling another rope over my shoulders, my brother’s Christmas gift long retired. I don’t think either of us saw that one coming when I opened that box in 2004.
[On point. Ya never know what things will have the greatest effects. Be open minded. Give things a chance.]
Brian David Johnson: Being More Human:
But as we near 2020, something different will happen. When computational power approaches zero, we will be able to turn anything into a computer. We can put computer intelligence into a water glass or your shirt or even your body. We no longer will ask ourselves: Can we do it? We will ask ourselves: What do we want to do?
I’m trying not to imagine a teaspoon of miniscule computer chips dissolved in my coffee.
[Is that what those little black things are? No wonder…]
Source: inessential.com
When you place focus on how quickly you can get functionality done, and have the ability to measure just that, then the estimates don’t much matter. In fact, many using a Kanban approach have simply stopped estimating at all. Yes story sizes vary, but being able to give a wait time plus or minus a few days is sufficient for many organizations’ concerns.
Some do still estimate stories. Then use those estimates in conjunction with cycle time. Using a spreadsheet we can calculate the average cycle time for stories with a given estimate. If you do this, consider placing a handy chart next to your Kanban board showing estimate in one column, and wait times in adjacent columns. With this you’re answering the real question stakeholders are asking for when they get estimates: “when am I going to see this functionality in the software?”
If your stakeholders are like mine, they don’t want to know when they’re going to get this functionality, the want to know when they’re going to get all this functionality. I find that if I place stories into a spreadsheet with start and end dates, and calculate cycle time, if I select an arbitrary time period — say a two or three week time period — I can see how many stories where completed during this time period. For instance I might see the team finished 22 stories in 3 weeks — that’s about 7.3 stories per week. Given a backlog of 100 stories I can reasonably infer that it’ll take between 13 and 14 weeks (100/7.3). That’s yesterday’s weather for Kanban — at least the way I calculate it.
If I know that during three week time period there where 15 working days and that 5 developers worked the entire time, that’s 75 developer days. Knowing that lets me calculate the average number of developer days per story: 3.4 (75/22) — Which is darn close to pi — which makes me believe it has to be right. ;-) This number, 3.4, is what XP practitioners referred to as load factor.
During the weekend Hill and I had a good chunk of time to talk about my health, and options. We are both currently leaning hard away from doing anything at all.
I know I’ve just said a mouthful.
We’re not trying to make a decision as much as we’re trying to let one emerge. As we think through the reality of the possible paths it’s hard to imagine signing up willingly for the misery of treatment in the face of lousy odds. I have a lot to say about this. I don’t quite have it well enough gathered in my head to write it down at the moment.
[Not doing is thought of as harder than doing. It would appear to not always be the case.]
Pipe Dreams: A journey across the Plains:
“Such thoughts are like burrs stuck to my pant leg, prickling me once every few strides,” he wrote. “It’s not until I get out onto the open prairie, or into canyon country, or under a ceiling of stars that I’m finally able to shake them off. There is a wild joy that swells in my chest. Every day there is a new trial. There’s something new to learn; something new to see with every step, every turn, every drop into a canyon labyrinth. It’s an infusion of newness. And when immersed in this constant newness — when every step is exploratory, every interaction, novel, and every day completely different from the previous — it’s hard to think of going back again to the dullness of the normal, the expected, the planned.”
[This is why Noah is so happy when we hike. A constant infusion of newness.]
Source: Half Past Done
Thread: A smartphone narrative and an idea for a product.:
The idea is this — Google or Microsoft or Apple — create a new app that runs on the desktop that’s designed with the parameters of a smartphone. Leverage the skills I already have. I was able to set up the Windows Phone in a few minutes, on an OS that I had never used. I am a relatively expert Mac user, but failed after a half hour. The lesson is pretty clear. At the very least the desktop has to do what the mobile device does, with the same care of design and simplicity. What I’m left with is a hodgepodge of stuff that wasn’t designed to do this. Time for a fresh look.
[Often people confuse simplicity with lack of powerful features. Even more often people fail to realize that simplicity is possibly the most powerful feature of all. I think this is the direction the industry is recognizing, but so far is far from nailing it.]
Source: Scripting News
For quite a while I’ve had something that I’ve wanted to say, or talk about somehow. I have touched on it in the past but never really taken it head on.
You would all do me an amazing service if you would entertain the notion that the fight metaphor may not be the most helpful one. Or maybe it’s not as helpful now as it was in earlier stages. It’s difficult to change the language around something when it is so engrained. “Fighting cancer..” “died after a long battle with cancer..” etc. But this implies that there are winners and losers. That if we die we have lost. But we ALL die. No one makes it out alive. That shouldn’t make us all losers. The most pernicious part of the fight metaphor for me is the notion that if someone dies young from cancer they simply didn’t fight hard enough. That if someone decides to forgo treatment, they have “thrown in the towel.”
I don’t see any grace in the desperate clinging to life that we call fighting in this metaphor.
[A bunch of years ago I was looking for some nice fenders and stumbled across Ezra. And the small bit of his life shared through his blog has been inspiring and enlightening. He continues to inspire and inform. So much energy has been poured into his survival. Ezra: “Don’t get me wrong. I’m a fighter all right. I have been from the start. Walking around barefoot with fists cocked. But this isn’t a fight. I do want to live. I’m not nearly done eating up stuff yet. I’m just starting to get good!”. Earlier this week a local mom received a stage 3 brain cancer diagnosis. 5 kids, from teenage to littlest. A lovely family. I’m gonna go cry for a few minutes, and then get back to it.]
Zipp Wheels Technical Director Josh Poertner talks to BNA | Bicycles Network Australia:
The best case scenario of ceramic bearings in a wheelset is 1 watt at 30 miles and hour. We sell ceramic bearings and they’re $1000, but we’re honest: “guys, it’s 1000 bucks for a watt”. Tony Martin, at the worlds, rides thousand dollar ceramic bearings. For the consumer, you can buy a better tyre and you’ll save twice that. You put latex tubes in there you’ll save 6 times that amount. A new chain on your bike can be as much as 6 watts compared to a worn chain. Just cleaning your drive chain is a couple of watts. 1 watt of ceramic bearings is about 3 seconds per 40 kilometres. I can find you a minute for the 40k for very little money.
[It would be nice if more people in the industry were this honest about where the gains can be found.. great article!]
At the office there were frantic calls from all sorts of women — housewives, stenographers, debutantes — wanting to know what they could do during the day, when husbands and brothers were away and there was nothing left but to listen to the radio and imagine that all hell had broken out on another part of the island.
It was then that I realized how important women can be in a war-torn world.
There is a job for every woman in Hawaii to do.
I discovered that when I visited the Red Cross centers, canteens, evacuee districts, the motor corps headquarters.
There is great organization in Honolulu, mapped out thoughtfully and competently by women who have had experience in World War I, who have looked ahead and foreseen the carnage of the past seven days and planned.
[Amazing.]